Anouk – Work in Progress

Anouk’s character “work in progress” from 2 photo references. Currently waiting for more detailed reference images.

Projection Mapping tests

I’ve just worked out the projection mapping procedures for UV mapping textures on a 3D mesh object within Blender. I’ve put a turntable head in the Video Feeds section of one of the characters for the short. The character still needs the eyes recreated in detail and the hair (particle system) still needs to be worked out.

City Engine tests for the Animated Short.

Currently doing some Initial tests of the Suicidator City Engine for the CG Animated Short. This Python Script for Blender was created by Piiichan.

Initial Ship and Cycle Designs Created




Initial Ship and Cycle designs have been created for the CG Short. Phoenix-1 has been modeled in Blender. The next to be modeled will be the Cycles. Transformable Exo-Suits have also been designed and will be fleshed out in Blender Shortly.

Siggraph 2009

siggraph2009

Just got back from SIGGRAPH 2009.  Currently compiling a list of contacts along with a list of technologies I learned about for further looking into; one of which I will be researching in the next few days and possibly be building to implement in the current project.  This technology being a 3D Scanner that can be built for under $1000.  With this integrated into our production pipeline, we would be able to speed up the modeling process and get closer to that photo-realistic look we are aiming for. 

I will be posting more details as I build this thing.

48 Hour Film Project – Animated Entry!

handturkey

Who ever heard of anyone crazy enough to attempt such a project? To complete a 5 minute animated film in under 48 Hours, rounding up a team of approximately 24 people from around the world who for the most part may have never even met face to face with exception to web cams & IRC Chatrooms, have them working as a cohesive well oiled machine cranking out pixels like a bat out of hell!!!
Well Jason van Gumster is that one crazy individual who’s vision could not be deterred from accomplishing this goal.
Check out the video at the following links or read up more on the whole project at his web site by clicking the logo above.

Direct link

Vimeo

YouTube

BlenderArtists

555 Blender Tutorials

555blendertutorials

Sam from the Blender Animation Production meet-up group just sent me this link and thought it might be useful for everyone.

http://filmmakeriq.com/general/featured/555-blender-tutorials.html

Enjoy!

For a FastTrack course on learning Blender check out this site:

blenducation 

 

I’ve mentioned this to a couple of the members in the Blender 3D Animation Production Group on meetup.com, in case you haven’t already done so, check out Blenducation.org for a FastTrack course on Blender, and quite a lot of other live online classes at very reasonable prices.

Just added a COMMS section.

comms

 

 

 

A new COMMS section has just been added to the site. This password protected section contains a chat room that is accessed through SSL.
Although efforts have been made to keep it secure, those who have access should not put anything confidential during the chat sessions. it is merely used as a more convenient way of communicating with everyone in the group.
Access to the chat room will be given to those who attend the first meet up and any subsequent meet ups.

chat2

Now registerd on Twitter

 Mongrel FX now has a presence on Twitter.

http://twitter.com/mongrelfx